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Wesnoth Units database

Shadow Mage

(image)

Years of violence and brutality to support the study of forbidden magical arts have turned the shadow mages into feared fighters. Now completely enthralled with power, they have been known to command small followings of henchmen. They are outmatched in direct magical combat with their magic-using peers, instead channeling their energies into devestating melee attacks. Despite their offensive power, the corruption in their souls has begun to adversely affect their health. Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Rogue Mage
Advances to: Shadow Lord
Cost: 52
HP: 38
Movement: 6
XP: 132
Level: 2
Alignment: chaotic
IDShadow Mage
Abilities: leadership
(image)short sword
blade
6 - 3
melee
magical
(image)ice blast
cold
9 - 2
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Cave240%
Coastal Reef240%
Deep WaterUNREACHABLE20%
Flat140%
Forest250%
Frozen320%
Hills250%
ImpassableUNREACHABLE40%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
UnwalkableUNREACHABLE20%